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Dev Team
Posted: Tue Aug 16, 2011 11:47 am
by Stronger
We spend a lot of time to find materials for new models creation, if you can help us we will release new models faster, so....
We would be glad if someone can help us with materials for the weapon models.
It can be posters which explain weapon functionality, blueprints, manuals, exploded view diagrams, cutaway views or simply the pictures of disassembled weapon model.
Also video and books can help us..
Re: Dev Team
Posted: Tue Aug 16, 2011 5:21 pm
by Jollydevil
I might be able to get you some stuff for the m1 garand. My father used to reenact, so ill see if hes still got all of the m1 garand manuels. I dont know how long itll be to get them though, or if he still has them, sono promises.
Re: Dev Team
Posted: Tue Aug 16, 2011 6:27 pm
by GratefulHead
How about old gun manuals, I.e. S&W, Ruger, remmington
Re: Dev Team
Posted: Sat Aug 27, 2011 9:03 am
by Steffe
Maybe i could find a manual for the Ruger GP series,but im not sure that is of much help.
Re: Dev Team
Posted: Sun Aug 28, 2011 11:20 am
by Stronger
We need manuals for P90, SCAR
Re: Dev Team
Posted: Tue Sep 20, 2011 5:27 pm
by dizziestbeef
don't want to sound wierd but youtube, can be pretty reliable. no garnintees. yeah i know i can't spell
телефонный форум
Posted: Tue Oct 25, 2011 5:52 am
by Viktorsi
народ
Вместо критики пишите свои варианты.
Re: Dev Team
Posted: Fri Nov 25, 2011 6:42 am
by xana reaper shadow
here is a site that provides exploded diagrams:
http://www.urban-armory.com/diagrams/exploded.htm
please let me know if this helps any at all
Re: Dev Team
Posted: Sun Jan 22, 2012 8:58 am
by Korax
Hello again! I really like your programm (not a game IMHO). It's huge.
And i wanna ask, why you have not added possibility to change a background in "Options"?
I mean, different pictures from the programm list. There should be backgrounds with 3d workbench (if it's possible)... And...
HROMAKEY! This background will expand program possibilities. And also it will make your product more useful!
Because weapon animation is recreated at high level. There is no only an animation of a taking off bullet. (I hope that I have written it correctly, because I'm russian)
Re: Dev Team
Posted: Sun Feb 12, 2012 8:03 am
by Hayden 118