New guns?

Talk about application functionality, updates, new features etc.
ludovski
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Re: New guns?

Post by ludovski » Fri May 13, 2011 8:02 am

=D

Dangerzone
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Re: New guns?

Post by Dangerzone » Mon May 16, 2011 2:27 am

still waiting, the new gun has been "coming next week" for about a month and a half now

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Stronger
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Re: New guns?

Post by Stronger » Mon May 16, 2011 2:14 pm

Thank you for support)
The current progress is mauser C96 will be completly finished tommorow.
Browning Hi-Power tommorow disassembly/assembly mode will be close to finish..

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Stronger
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Re: New guns?

Post by Stronger » Mon May 16, 2011 4:11 pm

yes we will need several testers: Dangerzone and you will )

Dangerzone
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Re: New guns?

Post by Dangerzone » Tue May 17, 2011 6:40 pm

Just PM me with instructions when ready

thebigone2087
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Re: New guns?

Post by thebigone2087 » Wed May 18, 2011 3:40 pm

Soon as its ported to the Mac, as always love to help!!

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Stronger
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Re: New guns?

Post by Stronger » Wed May 18, 2011 8:18 pm

Tommorow we would start testing Mauser c96. Mauser c96 will have in operation mode: safety feature, stock and holster.
I'm not sure if we will test it on Mac, programmer is busy with the iPhone version,so who want to test it on Windows please send me Mac address of your pc.
danger zone already did as I remember.

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Stronger
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Re: New guns?

Post by Stronger » Thu May 19, 2011 8:47 am

How to find MAC address - http://www-dcn.fnal.gov/DCG-Docs/mac/

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Stronger
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Re: New guns?

Post by Stronger » Thu May 19, 2011 5:00 pm

To Dangerzone and albinoman_88
Mauser C96 is ready for testing... but programmer can make the downloadable file only in 5-6 hours... I will PM you instructions ....

Dangerzone
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Re: New guns?

Post by Dangerzone » Fri May 20, 2011 12:28 am

just had a look at it, amazing work!

i honestly dont have much to add, just a few layering problems when viewing the in slowmotion with X-rey enabled... but the gun model itself, the firing motion, and the general sequence of dissassembly/reassembly is all sound

The nameplate was also missing from the model holder in the menu, but i assume that is a work in progress

I am also happy to see how every piece (more or less) is its own step, this adds more than you can possibly imagine to the experience

excellent work

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